server module¶
Server for online game.
- class server.ComputerGameStat(**kwargs)¶
Bases:
sqlalchemy.orm.decl_api.ModelComputer game statistics class for use in SQLAlchemy.
- class server.OnlineGameStat(**kwargs)¶
Bases:
sqlalchemy.orm.decl_api.ModelOnline game statistics class for use in SQLAlchemy.
- class server.User(**kwargs)¶
Bases:
sqlalchemy.orm.decl_api.ModelUser class for use in SQLAlchemy.
- server.authenticate_user(username: str, password: str) Optional[str]¶
Verify the existence of a user.
- Parameters
username (class: str) – User username
password (class str) – User password
- Returns
Id of user or None
- Return type
class: str or None
- server.check_opponent(data: Dict[str, str]) None¶
Check if the opponent is in the game.
Tell the user that it is possible to start the game, or tells the user that the opponent reset the game.
- Parameters
data (class: dict[str, str]) – Dictionary with game parameters
- server.create_user(username: str, password: str) str¶
Create a user profile.
- Parameters
username (class: str) – User username
password (class str) – User password
- Returns
Id of user
- Return type
class: str
- server.game_over(data: Dict[str, Union[str, bool, int]]) None¶
Tell the opponent that the game is over.
- Parameters
data (class: dict[str, str | bool | int]) – Dictionary with game parameters
- server.hash_password(password: str) str¶
Hash password.
- Parameters
password (class str) – User password
- Returns
Hashed password
- Return type
class: str
- server.index() flask.wrappers.Response¶
Send the necessary data to the user when launching the client with the game.
- Returns
Server response
- Return type
class: flask.Response
- server.is_game_searched() flask.wrappers.Response¶
Tell if a game has been found for the user.
- Returns
Server response
- Return type
class: flask.Response
- server.join_queue() flask.wrappers.Response¶
Add a user to the list of users who are looking for a game.
- Returns
Server response
- Return type
class: flask.Response
- server.leave(data: Dict[str, str]) None¶
Exit the game at the end of it.
- Parameters
data (class: dict[str, str]) – Dictionary with game parameters
- server.login() flask.wrappers.Response¶
Authorize the user in the game.
- Returns
Server response
- Return type
class: flask.Response
- server.logout() flask.wrappers.Response¶
Log the user out of the game.
- Returns
Server response
- Return type
class: flask.Response
- server.on_connect(*args) None¶
Connect the user to the game.
- server.on_play(data: Dict[str, Union[str, int]]) None¶
Inform the opponent about the user’s progress.
- Parameters
data (class: dict[str, str | int]) – Dictionary with game parameters
- server.register() flask.wrappers.Response¶
Register a user.
- Returns
Server response
- Return type
class: flask.Response
- server.reset_game(data: Dict[str, str]) None¶
Cancel the game for the user.
- Parameters
data (class: dict[str, str]) – Dictionary with game parameters
- server.reset_search() flask.wrappers.Response¶
Reset the game search.
- Returns
Server response
- Return type
class: flask.Response
- server.start_game() None¶
Select two players in a separate thread to start the game.
- server.update_computer_statistic() flask.wrappers.Response¶
Update statistics of computer games of user.
- Returns
Server response
- Return type
class: flask.Response
- server.update_friend_statistic() flask.wrappers.Response¶
Update statistics of online games of user.
- Returns
Server response
- Return type
class: flask.Response